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Stellarium of the vinteralf
Stellarium of the vinteralf











stellarium of the vinteralf

  • Started the party in the Steaming Valley, rather than letting them arrive themselves.
  • To fit in a 2 hour session, I made the following changes:

    stellarium of the vinteralf

    Then they realised they’d have to fight the dragon for it, and decided they preferred the loot they’d acquired already 3. The tabard convinced Prince Thavir the party were there to help…right up until they used the poison in their food 🤢 💀.īefore the poison took effect, the party heard of the legendary starsword lost in this dungeon, and started to check out the foundry for some goggles to prevent blinding by its magic. The party then found the frozen vinteralf in the hall, and started to loot woke them up. Loud sniffing was heard upstairs, and much recrimination was heaped on those using the fragrant animal repellant 💩. Then the dragon returned, and, like Bilbo, they bravely ran away. The party looted this as well, taking a nice tabard off a dead page 2 with a fancy standard on it.Īnd a bottle of poison (a page going places, clearly). The dragon had broken in here, and was using it as an icy larder of dead bodies. They sent the lighter boy up to the Hall of the Orrery, whereupon he came back vomiting. In the end it was a straight shoot-out, ending in some thorough corpse-looting. The party attempted to flip this, and surprise the attackers, but cocked up the “surprise” bit.

    stellarium of the vinteralf

    They ignored it in favour of climbing up to the clearly artificial tunnel entrance above them.Īfter a few false starts from falling ice (nothing a Short Rest didn’t fix 1), the started down the tunnel, until they heard whispering ahead 🙈.Ĭreeping down in the dark, one player heard two people planning an ambush. The party found the cavern at the bottom of the glacier, full of lichen. It smelled terrible, but the wolves slunk away. The party woke up from their camp in the steaming valley to discover the weather was nice, but wolves appeared and started following them as they travelled towards the glacier.Īs they got more interested, the PCs patted their pockets and found animal repellant. If you don’t want to know what happens in this one page dungeon, skip the plot. It’s been abandoned and forgotten for some time, but the heroes have been told it’s poking out of the ice again. The vinteralf are glacier-dwellers, and æons ago built a stellarium to investigate the heavens. The dungeon I used was the Stellarium of the Vinteralf. The only problem, the enemies don’t miss either… Players don’t have to wait through a turn and then flub their attack. That’s certainly an efficiency saving, you’re halving the rolls. The most contraversial thing of ItO is that it has no to-hit mechanic.

    stellarium of the vinteralf

    I was interested in something rules-light, but I’d previously struggled using Maze Rats. It’s by Chris McDowall and a forerunner of Electric Bastionland. I finally got round to trying Into The Odd. 9 Aug, 2021, updated 26 Sep, 2022 into the odd fvtt aar rpg













    Stellarium of the vinteralf